Hunter x Hunter
Hunter x Hunter locations
Every place on the Hunter x Hunter map, grouped by region: open one to see the characters, events and story arcs connected to it.
Yorbian Continent(1)
Azian Continent(1)
New Continent(1)
Dark Continent(6)
- Begerossé (Dark Continent)LandmarkRegion of the Dark Continent tied to one of the Five Calamities, reached by a past expedition.
- Dark ContinentRegionUnexplored land beyond the known world, destination of the expedition and home of legendary calamities.
- Kukan'yu (Dark Continent)LandmarkRegion of the Dark Continent tied to one of the Five Calamities, reached by a past expedition.
- Mimbo (Dark Continent)LandmarkRegion of the Dark Continent tied to one of the Five Calamities, reached by a past expedition.
- Ochima (Dark Continent)LandmarkRegion of the Dark Continent tied to one of the Five Calamities, reached by a past expedition.
- Saherta (Dark Continent)LandmarkRegion of the Dark Continent tied to one of the Five Calamities, reached by a past expedition.
Republic of Padokia(2)
Mimbo Republic(1)
Kukan'yu Kingdom(6)
- Dolle HarborCityPort town where applicants disembark to reach the Exam site; the Lone Pine Tree stands nearby.
- Kukan'yu KingdomNationNorth-western kingdom of the Known World; home to Zaban City.
- Milsy WetlandsForestFoggy man-eating-beast swamp ("Swindlers Swamp"), crossed in the first phase of the Exam.
- Trick TowerLandmarkCylindrical prison tower: applicants must escape it within 72 hours in the Exam's third phase.
- Zaban CityCityMetropolis of the Kukan'yu Kingdom, hosting the final phase of the Hunter Exam.
- Zevil IslandLandmarkIsland of the Exam's fourth phase: a hunt where each applicant must steal a target's badge.
United States of Saherta(3)
- Swardani CityCitySprawling metropolis hosting the Hunter Association Headquarters; stage of the 13th Chairman election.
- United States of SahertaNationLarge federation occupying the main body of the Yorbian continent.
- Yorknew CityCityHuge metropolis of the Yorbian continent hosting the Underground Auction; stage of the clash with the Phantom Troupe.
Mitene Union(1)
Neo-Green Life Autonomous Region (NGL)(1)
Kingdom of Kakin(1)
Federation of Ochima(1)
Republic of East Gorteau(2)
Begerossé Union(1)
Republic of Rokario(1)
Other places(31)
- 200th FloorBattlefieldThe Nen threshold: from the 200th floor fighters must wield aura. Here Gon and Killua face Gido, Sadaso and Riehlvelt.
- 251st Floor ArenaBattlefieldThe topmost arena, reserved for the best: here Gon finally faces Hisoka in their awaited bout.
- AiaiCityThe "City of Love" of Greed Island.
- AntokibaCityThe "town of beginnings", where most players enter the game; home to tournaments and quests.
- BadlandsRegionArid hill region of stone pillars infested with monsters.
- Black Whale 1LandmarkKakin's colossal continent-ship bound for the New Continent, split into five tiers: the setting of the entire succession war.
- Bomber ShowdownBattlefieldThe site of the decisive battle between Gon and Genthru "the Bomber" for control of the game.
- BunzenVillageSmall village where Abengane retreats; he uses the nearby forest for his Nen exorcism ritual.
- Butlers' QuartersLandmarkThe Zoldyck servants' lodge, home to Gotoh, Canary and the other butlers.
- CourtyardBattlefieldThe area where Knuckle, Shoot and Morel face Menthuthuyoupi during the assault.
- DoriasCityThe "Gambling City", with casinos where some cards can only be won by betting.
- Greed IslandRegionA Nen-made video game built on a real island: players are transported inside the game.
- Greed Island PortCityThe island's only port, home of the Harbormaster who guards access to the game's sea.
- Ground Floor & LobbyLandmarkThe entrance of Heavens Arena, where every challenger begins the climb of its 251 floors.
- Gungi ChamberLandmarkThe room where the King and the blind Komugi play Gungi, to their final moments together.
- Heavens ArenaLandmark251-floor combat skyscraper where fighters climb the ranks; here Gon and Killua learn Nen.
- JapponLandmarkIsland archipelago at the centre of the Known World, among the north-western landmasses.
- Lake MobiusLandmarkImmense body of water separating the Known World from the surrounding Dark Continent.
- LimeiroCityCapital of Greed Island, with the Castle of Game Masters Dwun and List; the game's final event is held here.
- Main ResidenceLandmarkThe family residence atop the mountain, guarded by the watchdog Mike.
- MasadoraCityThe town of magic cards, where players buy spell cards to play.
- Meteor City (Ryuuseigai)RuinsVast lawless junkyard-city unrecognised by any nation: cradle of the Phantom Troupe. Its canonical location is undisclosed; shown here indicatively.
- Palace GateLandmarkThe Hunters' entry point into the King's palace, where the final incursion begins.
- RubicutaCityTown near the island's center, an early-game hub alternative to Antokiba.
- SoufrabiCityA port town of the game, stage of the clash with pirates over a loot card.
- Starting Point (Shiso Tree)LandmarkThe grassy plain with the great Shiso Tree where every new player is teleported upon entering the game.
- Testing GateLandmarkThe estate's massive entrance gate, whose doors weigh tons: how much one can open measures their strength.
- Throne RoomBattlefieldThe heart of the palace, where Netero faces King Meruem in the decisive battle.
- Torture RoomHideoutThe dungeon where Killua is held and where the family "tempers" its assassins.
- Whale IslandLandmarkSmall island, birthplace of Gon Freecss, raised by his aunt Mito.
- World TreeSacred placeThe tallest tree in the Known World (1,784 m): Gon climbs it to finally reunite with his father Ging at a great nest atop it.